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The 3D Builder app automatically analyzes files upon loading to check for printability. Why am I getting a notification that my object has errors?
#Tutorial c builder w7 driver
Please contact your printer’s manufacturer for details on driver availability. Currently, the Makerbot Replicator 2 Desktop printer is supported, with many more printerĭrivers under development by various 3D printer manufacturers.
#Tutorial c builder w7 windows
The 3D Builder app supports any Windows 8.1-ready 3D printer.
![tutorial c builder w7 tutorial c builder w7](https://www.bestprog.net/wp-content/uploads/2015/12/05_01_00_001_02_.jpg)
Which 3D printers are compatible with the app? OBJ, STL and 3MF files can currently be imported into the 3D Builder app. What type of 3D object files can I import into the 3D Builder app? Simply swipe left or right with one finger on the measurement reading in the center of the radial menu to cycle through the different units of measurement. How do I change the unit of measurement in the editor? A prompt will warn you about this operation before continuing. From the app bar tap the ‘New Scene’ button which will allow you to remove all objects from the current scene. Swipe up from the bottom of the screen to access the app bar. How do I reset or clear out the current scene? Here you can view details about an object or edit the details to be saved with your own objects. How do I view or save out details about an object? You can also press the ‘Back’ arrow in the upper left hand corner to return the Home page and you will automatically be prompted to save before exiting. From the app bar tap the ‘Add’ button to add objects from the app’s library or from your own 3D object files. Multiple objects can easily be loaded into the editor. To select multiple objects withĪ mouse and keyboard, hold down shift when clicking an object to add or remove that object from the current selection.Ĭan I load multiple objects at the same time in the editor? When using a mouse, a single click selects the object and deselects all other objects. Using touch, a single tap on an object selects it and when an object is already selected, a single tap on the object deselects it. Selected objects are represented with a blue bounding box around the object. How do I select and deselect individual objects in the editor? Press the ‘Center View’ button in the menu at any time to re-center the camera view on the selected object(s). Use three fingers to move the entire scene up and down vertically. Pinch open and pinch close to zoom in and out respectively. With one finger, touch and drag to rotate the camera view. How do I manipulate the camera view in the editor? Will appear allowing you to type in precise values for the currently selected operation (scale, rotate or move). By tapping on the X, Y or Z values (or Pitch, Roll, Yaw values in the case of rotation) on the outer ring of the radial menu, a dropdown control Yaw controls rotation around the Z axis relative to the object’s orientation when it was first loaded.Ĭan I enter a precise value when scaling, rotating or moving an object? Roll controls rotation around the Y axis relative to the object’s orientation when it was first loaded. Pitch controls rotation around the X axis relative to the object’s orientation when it was first
![tutorial c builder w7 tutorial c builder w7](https://raw.githubusercontent.com/Tapir79/pics/master/plg1.png)
For precise rotation, tap on the Pitch, Roll, or Yaw value on the outer ring of the radial menu, then type the precise value desired in the dropdown control. Then simply slide the adjustment dial on the inner ring of the radial menu to rotate to the desired angle. With the object(s) selected, tap the rotate icon on the outer ring of the radial menu and tap the axis which you want to rotate around (X, Y or Z). For precise scaling, tap on the X, Y, or Z value on the outer ring of the radial menu, then type the precise value desired in the dropdown control. Objects scale proportionally on all axes. Then simply slide the adjustment dial on the inner ring of the radial menu to scale up or down to the desired size. With the object(s) selected, tap the scale icon on the outer ring of the radial menu. For precise placement, tap on the X, Y, or Z value on the outer ring of the radial menu, then type the precise value desired in the dropdown control. Then simply slide the adjustment dial on the inner ring of the radial menu to move to the desired position. Alternatively, you can tap the move icon on the outer ring of the radial menu and tap the axis which you want to move along (X, Y or Z). With the object(s) selected, you can simply tap and drag the object around the scene.
![tutorial c builder w7 tutorial c builder w7](https://www.terabyteunlimited.com/wp-content/uploads/2021/06/win7pe_tutorial/win7pe_ss05.png)
How do I move an object around in the editor?
#Tutorial c builder w7 update
Frequently Asked Questions from the 3D Builder team, we will update this as needed.